Geometric algebra : an algebraic system for computer games and animation
Material type: TextPublication details: Springer-Verlag 2009 Description: 195Subject(s): Clifford algebras | Computer animation | Computer games --Programming | AlgorithmsItem type | Current library | Call number | Materials specified | Copy number | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|---|---|---|
Books | Central Library | 004.0151257 VIN(GEO) (Browse shelf(Opens below)) | 1 | Available | 7739 |
Total holds: 0
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004.015125 STR(INT) Introduction to linear algebra | 004.0151255 GAL(GUI) A guide to the classification theorem for compact surfaces | 004.0151257 LI(INV) Invariant algebras and geometric reasoning | 004.0151257 VIN(GEO) Geometric algebra : an algebraic system for computer games and animation | 004.0151262 BIL(ANA) Analysis of categorical data with R | 004.0151262 SPI(CAT) Category theory for the sciences | 004.015127 ALG Algorithmic number theory : lattices, number fields, curves and cryptography |
SAR/84/09/10-08-09
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